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Thread: what is MkEZX? and does anyone try it?

  1. #1

    Default what is MkEZX? and does anyone try it?

    what is MkEzx in Main menu. and does anyone try it ?
    I try to read it. but still don't understand what can it done.

    http://www.mkezx.org/docs/mkezx/

  2. #2

    Default Re: what is MkEZX? and does anyone try it?

    although i have built the package to test it out, i haven't tried it on the phone yet, but its basically a clean/concise way to build apps for the phone and store all the binaries and libraries in a compressed file.

    as soon as i get the phone and can telnet to it, the first thing i plan to do is put a mkezx package on it to support gui and bluetooth development.

  3. #3

    Default Re: what is MkEZX? and does anyone try it?

    so mkezx pack all files in application include lib into crmafs file. and take care of how to use it?

    why we need to use mkezx? mpkg is a tar.gz package and can include any libraries.
    Visit my Blog here.http://my.opera.com/eakrin

  4. #4

    Default Re: what is MkEZX? and does anyone try it?

    its not just to pack the libraries up, but provides a very clean way to build apps for the phone, as well as archiving and revision control of the source code. this way as developers contribute to the package its easy for anyone to rebuild any/some/all of the apps at will and create a .cramfs taylored to what they want.

    plus, now it also builds the necessary cross-tool chain as part of its build process, which makes it super easy for someone to get started developing.

    it is really well worth looking into

  5. #5
    Join Date
    Nov 2005
    Location
    France
    Posts
    99

    Default Re: what is MkEZX? and does anyone try it?

    I use it, I contribute to it and love it. It contains directfb supporting a1200 (19bpp), all mplayer acceleration code.
    For me it is the only easy to use framework that provides a powerful build system (including the cross compiler) and integrate many packages (mutt with sasl support!). it is rich enough to be used as THE platform to integrate all ezx native applications around.
    It is not intended to replace (m)pkg but to really extend the native applications on the phone to be used. BTW mpkgs could be a hell lot smaller if everyone was using mkezx (i.e. all the binaries would reside on the cramfs).
    Phones: a780/a910/a1200/rokre2/rokre6
    http://www.courville.org/mediawiki/index.php/EZX

  6. #6

    Default Re: what is MkEZX? and does anyone try it?

    Quote Originally Posted by bragon
    BTW mpkgs could be a hell lot smaller if everyone was using mkezx (i.e. all the binaries would reside on the cramfs).
    that's exactly the future i'm looking forward too...

  7. #7
    Join Date
    Sep 2006
    Location
    Rio de Janeiro, Brasil
    Posts
    117

    Default Re: what is MkEZX? and does anyone try it?

    @bragon is there any tutorial to begin with mkezx?
    Brazilian Motorola User
    A1200 , 08P

  8. #8

    Default Re: what is MkEZX? and does anyone try it?

    @bragon, rpconnect
    thank for your reply , but It very hard for me (amateur programmer) to understand. I 'll try it this night.
    Visit my Blog here.http://my.opera.com/eakrin

  9. #9
    Join Date
    Apr 2006
    Location
    NYC
    Posts
    16

    Default Re: what is MkEZX? and does anyone try it?

    Hi all, glad to see that MkEzx is generating some interest, I have put quite a bit of effort into writing it

    The main point of MkEzx is to speed up the process of porting applications to the phone, by handling the tedious and repetitive tasks, for instance:

    * generating a cross-compilation toolchain,
    * handling dependencies between software packages (if package A depends on B, then B needs to be built before A, etc)
    * download the source code of the applications you want to build,
    * setting up a clean compilation environment for each package with just the necessary build-time dependencies,
    * applying patches
    * passing the correct parameters to the build process to allow for "out-of-root" cross-compilation (i.e. you want all the applications to be stored in /ezxlocal/something on the phone, but on your computer the compilation happens in a different directory),

    For its internal use, MkEzx stores all built packages as individual .deb files. You can then ask MkEzx to build "images" (a set of packages with all their dependencies) from theses packages, in "cramfs" format for instance, but it can also be in the form of a .tar.gz. Alternatively, you are free to take the packages generated by MkEzx and repack them however you wish, for instance as .mpkg files.

    If you want to get started with MkEzx, I suggest you read the README file which is written from a user perspective (i.e how to build an initial set of packages and use them on your phone):

    http://dev.jerryweb.org/websvn/filed...x/trunk/README

    There is another document which is geared towards developers and explains more about how you can manipulate MkEzx for a custom use:

    http://www.mkezx.org/docs/mkezx/

    If you have questions / suggestions about MkEzx, the best is to subscribe to the mailing list, there is a growing community of users:

    http://lists.jerryweb.org/mailman/listinfo/mkezx
    anatanimation likes this.

  10. #10

    Default Re: what is MkEZX? and does anyone try it?

    oops, wrong login for the previous message! if you have any questions about MkEzx feel free to ask.
    http://www.mkezx.org/ - MkEzx build framework


 
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