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  1. Default Re: SDL Games EZX port

    intoxicated simply rox thats y!

  2. #12

    Default ConveySDL - small stupid game :)

    sorry for the dupe post.

  3. #13

    Default ConveySDL - small stupid game for the A780

    My first effort for the A780. Not as good as the other games here... but it does work.

    The modified source is very small and so, I've left it in the package.

    Home = quit

    left/right/up/down to move the ball

    select to make the ball jump over the holes
    Attached Thumbnails Attached Thumbnails SDL Games EZX port-conveysdl-screen_587.png  
    Attached Files Attached Files

  4. #14

    Default Re: SDL Games EZX port

    Will it work on the e680i?

  5. #15
    Join Date
    Mar 2005
    Location
    NZ
    Posts
    459

    Default Re: SDL Games EZX port


    NScripter was one of the single most dominant visual novel scripting engines on the market -- only AVG32/RealLive could be said to have enjoyed as much popularity as NScripter did. As a brief measure of the kind of impact that NScripter had on this market, consider the following games -- 月姫 (Tsukihime), 銀色 (Gin'iro), みずいろ (Mizuiro), 月は東に日は西に~Operation Sanctuary~ (Hanihani); these were all created using NScripter. In this day and age, companies seem to prefer to build their own engines than to use NScripter, and for that matter NScripter itself has not seen any development in several years. However, that is not to say that games that utilize NScripter are no longer made -- in fact, one of the most notable recent visual novel releases (as of May 2005) happens to have been built with NScripter: サナララ (Sa-Na-Ra-Ra) by Nekonekosoft.

    ONScripter, written by Ogapee, is a GPL'd clone/replacement for Nscr.exe (the NScripter runtime executable), is built on SDL, and is easily portable to any number of operating systems. Its compatability with existing NScripter games tends to be quite good, other than the fact that there does not presently exist any top menubar functionality.

    [hr]

    You will need 10mb for the main application (MPKG)
    and for MIDI support , install timidity in /mmc/mmca1/.system/timidity (17mb)

    put the games in /mmc/mmca1/ONScripter
    for example flood of tears (japanese) , extract and put the nscript.dat and arc.sar in /mmc/mmca1/ONScripter/Flood of tears, you can also put a preview.png inside so it shows preview when you are browsing through the list

    Controls

    E680I
    Volume Down : CTRL (skip conversation)
    Realplayer : Mouse Right click
    FM/Confirm : Mouse Left Click
    Hangup/Camera : Quit

    A780
    Volume Down : CTRL (skip conversation)
    House button : Mouse Right Click
    Confirm/ROKR confirm : Mouse Left Click
    Camera : Quit

    I don't think lots of people will be interested in , unless you are interested in Japanese games , or you can read japanese , and of course a huge SD card.
    The games size various (from 1mb to 3gb+), some games have voices all the way. (i think ToHeart2 is supported, this game is 1DVD)

    INSANI.ORG has been doing some English translation for the games, if you are interested in you can have a look of their website.

    Here is the official (?) compatibiliy list
    Attached Files Attached Files

  6. #16

    Default Re: SDL Games EZX port

    sounds cool, plus, larger games tend to look and sound better (your tux is a good example, although soundz2sa looks great and sounds great without being huge).

    YAY!

  7. Default Re: SDL Games EZX port

    nice man!

  8. #18

    Default Re: SDL Games EZX port

    Quote Originally Posted by shaheer_k
    Will it work on the e680i?
    It should...

  9. #19

    Default Re: SDL Games EZX port

    so intoxicated, we would use the linux binaries from insani.org?
    or how would we use the translated games?

  10. #20
    Join Date
    Mar 2005
    Location
    NZ
    Posts
    459

    Default Re: SDL Games EZX port

    you can get the games from insani.org, get whichever verseion since all we want is mainly the "nscript.dat and arc.sar" from the package ..


 
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