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Thread: my SDL 3D games started working with EZX - testers needed!

  1. #21
    Join Date
    Feb 2008
    Location
    Auburn,NY
    Posts
    1,047

    Exclamation IDK man

    Quote Originally Posted by NeoStrider View Post
    it was suposed to be easy. But as it doesnt work, you must run it from the eKonsole, so we can try to figure out why is not working.

    do you know how to do it?
    Im my phone, when I open the ekonsole, I get a root shell on /mmc/mmca1/.system/QTDownload/ekonsole

    the game is installed @ /mmc/mmca1/QTDownload/hunter_ezx , so all you must do is:
    cd ..
    cd hunter_ezx
    ./hunter_ezx
    and then you tell me what happens...
    I typed it in and said CD not found, I have no Idea if I'm doing it right cause I never need or have to use ekonsle, so IDK If u figure out how to have it simpler like with Quake or Doom when u just have to put the libaries in the memory card and install the pkg I would be more than happy to try any of ur games, Ekonsle is just to much of a hassle for me thats why I've been putting it off cause I knew I wouldent be able to figure it out

    Phone:Sony X1i Silver Limited Edition running @ 710mhz
    Rom: Dynamics GTX 2.2.0 W7U Edition(21689)
    DualBoot: Android 2.1 ,2.2, and 2.3

  2. #22
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    Aug 2008
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    Niterói,RJ,Brazil
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    Default

    Im about to upload a mpkg . I had a few delays but the game is finished.
    the bad news is that it doesnt fit entirely on the A1200 memory. So Im going to split it until I find a better solution...

  3. #23
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    Feb 2008
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    Auburn,NY
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    Talking

    Quote Originally Posted by NeoStrider View Post
    Im about to upload a mpkg . I had a few delays but the game is finished.
    the bad news is that it doesnt fit entirely on the A1200 memory. So Im going to split it until I find a better solution...
    I'm glad to hear from u again . Also glad to hear the game is going to be in pkg. I would be glad to test it . Also what type of game is it again.

    hmm it fills up the memory? How big is the game?

    Phone:Sony X1i Silver Limited Edition running @ 710mhz
    Rom: Dynamics GTX 2.2.0 W7U Edition(21689)
    DualBoot: Android 2.1 ,2.2, and 2.3

  4. #24
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    Aug 2008
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    Niterói,RJ,Brazil
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    Default

    screenshots: Angstron 2 - finishing touches

    by filling up all memory I mean RAM memory. The game itself is quite small, ~4MB

  5. #25
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    Feb 2008
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    Talking

    Quote Originally Posted by NeoStrider View Post
    screenshots: Angstron 2 - finishing touches

    by filling up all memory I mean RAM memory. The game itself is quite small, ~4MB
    How much ram does the game take up ? we can always use swap on are phones to add to are Ram. I always add 131mb extra . Waiting patiently to try this
    Last edited by Viper89; 05-09-2009 at 02:22 AM.

    Phone:Sony X1i Silver Limited Edition running @ 710mhz
    Rom: Dynamics GTX 2.2.0 W7U Edition(21689)
    DualBoot: Android 2.1 ,2.2, and 2.3

  6. #26
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    Colombia, Medellín
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    Default

    Awesome¡¡ great improvements, good work¡
    if [ $you = $emo ] then
    kill $you
    else
    kill $emo
    fi

  7. #27
    Join Date
    Aug 2008
    Location
    Niterói,RJ,Brazil
    Posts
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    Post [NATIVE GAME!] Angstron 2: Droid Hunter

    Finally, its here!

    I had to cut a level and all the sound, becouse it makes the system unstable. (that was the culprit,mostly).

    In general, it plays quite fast, with a few rendering bugs and slowdowns (c'mon folks, I made the 3D render from scratch!) and it still need some adaptations (it is meant to run on a 800x480 N770 Nokia Internet Tablet), but its most likely to be done.

    without further delay, the download link:
    RapidShare Webhosting + Webspace

    screenshots:



    (screenshots from the 800x480 version, for N770 , EeePC Xandros and desktop linux)

    How to play:
    up - move forward
    left- turn left
    right - turn right
    down - down on position with shilelds activated
    end - return to main menu
    center - shoot (you only have to shoot near the target. The eletric gun will the rid of the enemy by the electro-magnetic field)

    Opening doors: just walk in their direction, as they wasnt there. They will open and stay like this for a few seconds.

    more information: my development blog

    Let me remind you a couple of things:
    1 - I take no responsibility on what happens on your phone (I license my code GPLV2+)
    2 - this is meant for A1200i Brazillian (claro) firmware. Please, try it on your phone and report me back
    3 - Please, if you like it , support my developments. Donate a buck or two over paypal or send me a device you want me to port this game, etc.
    4 - this is a beta - it will improve over time and probably get a few expansions...
    5 - There is a annoying bug on the motorola launcher: (probably) after playing the game once , the next time you run the game, the hourglass will be in the middle of the screen, preventing that area to be drawn. To avoid this, after tapping the game icon, quickly tap the lower left "menu" button once or twice and the game will run flawlessly
    Last edited by NeoStrider; 05-13-2009 at 04:35 PM. Reason: linked to wrong post

  8. #28
    Join Date
    Sep 2008
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    Colombia, Medellín
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    Default

    Great¡, but i doesn't started, i had to edit the script, and then worked

    see attach
    Attached Files Attached Files
    if [ $you = $emo ] then
    kill $you
    else
    kill $emo
    fi

  9. #29
    Join Date
    Aug 2008
    Location
    Niterói,RJ,Brazil
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    Default

    thanks, I will try it
    but it works on my phone...weird..whats your phone model and firmware?

  10. #30
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    Niterói,RJ,Brazil
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    Default

    forgot to ask: works well? Do you like it?


 
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