so ? someone tested it ? Maybe post here well playable roms ?
http://arktos.se/meboy/
http://arktos.se/meboy/versionhistory.php
http://arktos.se/meboy/phones.php
MeBoy is a Gameboy emulator for mobile phones (which means you can use it to play Gameboy games on a mobile phone). It works on phones with support for Java Micro Edition, specifically MIDP 2.0. Your phone manufacturer's web site can tell you if this includes your phone.
As of version 1.3, the much-requested support for Gameboy Color games is finally here! Beware though, most Gameboy Color games require twice the CPU speed of black/white Gameboy games. However, as you can see on the right, a patient gamer can play them (albeit in slow-motion) even on a lowly K700i.
With MeBoy you can also save your progress at any time, whether the game supports saving or not! Any number of saved games can be stored concurrenly (only limited by your phone's available storage space).
so ? someone tested it ? Maybe post here well playable roms ?
this doesn wrk.doesn even install....
but on E6 it is probably working according to compatibility list
MeBoy 1.3.1 released! Version 1.3.1 fixes a few small bugs to improve game compatibility, and provides a way to use your saved games from MeBoy 1.1 and 1.2 (which unfortunately is broken in MeBoy 1.3).
MeBoy 1.4 released! Version 1.4 provides a "Shrink to fit" function for phones with small screens (sorry, no "expand to fit") and fixes a few small bugs to improve game compatibility and emulation speed.
MeBoy 1.5 released! Version 1.5 finally adds a "Scale to fit" that works on both small and large screens, and packs some minor performance and compatibility improvements.
Since mobile phones don't handle files in the same way computers do, you must include the ROM files in the game's ".jar" file before playing. Don't worry though, MeBoyBuilder automates the process (don't be intimidated by the list, it's really quite simple):On some computers, the ".jar" file extension is not correctly interpreted as a Java program. If this happens, you can (in Windows) right-click on MeBoyBuilder.jar and select "Open with"->"Java(TM) Platform SE Binary". You need to have Java installed for this to work. [/quote]
- Make sure you have Java installed on your computer, version 1.5 or later.
- Download MeBoyBuilder.jar.
- Run MeBoyBuilder.jar by double-clicking.
- Press the "Add ROM" and select a ROM file. Repeat for all games you want to add (some phones do not accept very large ".jar" files though).
- Press the "Finish" button. The file MeBoy.jar is created for you (in the same directory as MeBoyBuilder.jar, or your browser's default directory).
- Copy MeBoy.jar to your phone. If the phone accepted the file, you're done! Otherwise, read on:
- Some phones want a ".jad" file, which is a text file with info about the ".jar" file. MeBoy.jad is created for this reason. (If your phone accepted MeBoy.jar, you do not need MeBoy.jad and can safely throw it away.)
[h3]Source code[/h3]
The source code for MeBoy is available under the GPL. Please note that you will need a development kit for Java 2 Micro Edition (as opposed to the more common Java 2 Standard Edition) to compile it. J2ME development kits are available from Sun.
Compatibility list!
http://arktos.se/meboy/phones.php
It will be cool if someone used source and provided touchscreen and abiliity to show path into specific folder with roms... and list to choose roms
Last edited by superfly86; 11-04-2007 at 11:52 AM.
I Love Super Mario Bros.
Any one have it?
Running an emulator on such a slow architecture as Java = bad idea.
There is a native GB emulator, isn't there? Native is always a lot faster than Java.
Running emulator on emulator???